Economics
Coinbase CEO Still among those “Who Believe in Crypto,” the Religion, Cuts another 25% of Real-World Staff, Sees another Huge Loss — Wolf Street
It has $3.6 billion in real-world debt. The bonds crashed, the stock imploded, reality keeps biting the crypto world. Coinbase CEO Still among those “Who Believe in Crypto,” the Religion, Cuts another 25% of Real-World Staff, Sees another Huge Loss —… Read More ›
Graphene: Why King Coal Will Soon Reign Again by Manorial Meerkat — Futurism Forever
Graphene. If you’ve heard that word at all, you’ve probably heard of it as some futuristic wonder material, but never got an in depth explanation of what it is or what it does. Graphene is a lattice of carbon atoms,… Read More ›
Should the Council State fund Gaming and Animation Industries? (Pt. II of II)
The Council State can and should fund its emerging Gaming and Animation Industries when possible. The Totality will thank the People’s Party and the United Front later for making that decision. Back in Part I, I stated that one of… Read More ›
Update (10 January 2022)
I still have yet to work on Part II of that post I had promised to work on back on January 9. I have until the end of the week to complete it. In the meantime, I am thinking about… Read More ›
A Discussion on Kremlingames Lore
Bogumil, Have you ever wondered if other people visit the ARPLAN Blog just to gather research or historical references? Although there are people who do in fact read and disseminate your translations of “National Bolshevik Manifesto” and “Der nationale Sozialismus,”… Read More ›
Update (9 January 2023)
Returning to the practice of dedicating each week of posts to a given theme, I decided that the theme for this week should be a gaming one. More specifically, I have some interesting topics to discuss about that came from… Read More ›
Should the Council State fund Gaming and Animation Industries? (Pt. I of II)
Yesterday, I was rewatching a YouTube about somebody wanting to purchase Machinima, a now-defunct Intellectual Property since 2019. Machinima was the name of an American firm established in the early 2000s to serve as an online medium for people employing… Read More ›
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